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/vr/ - Retro Games

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>> No.4161663 [View]
File: 1.28 MB, 2000x3000, Nintendo1993Calendar-04-vgo.jpg [View same] [iqdb] [saucenao] [google]
4161663

>>4161634
Unfiltered sharp pixels looks far better than the other three to me. Nintendo agrees.

None of that matters though because all that's important for you is your personal preference.

>> No.3430716 [View]
File: 1.28 MB, 2000x3000, Nintendo1993Calendar-04-vgo.jpg [View same] [iqdb] [saucenao] [google]
3430716

>>3429640
Daily reminder that Nintendo themselves loved pixel art and thought the image on the left is what Link optimally should have looked like.

>> No.3416763 [View]
File: 1.28 MB, 2000x3000, Nintendo1993Calendar-04-vgo.jpg [View same] [iqdb] [saucenao] [google]
3416763

>>3415670
They were such cool calendars. And so neat to see early pixel art. There's something special about non-computer pixel art to me.

>> No.3412734 [View]
File: 1.28 MB, 2000x3000, Nintendo1993Calendar-04-vgo.jpg [View same] [iqdb] [saucenao] [google]
3412734

>>3412731
0/10

>> No.2889535 [View]
File: 1.28 MB, 2000x3000, Nintendo1993Calendar-04-vgo.jpg [View same] [iqdb] [saucenao] [google]
2889535

>>2889292
>Nintendo is an indie developer

The very people who make the game show it looking more like the "indie" example than any other. You are living in a fantasy world if you think it was supposed to be a blurry mess of shit like the example you show.

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