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>> No.5650275 [View]
File: 541 KB, 1920x1080, brutal doom.png [View same] [iqdb] [saucenao] [google] [report]

>vasyan is claiming a C&D from Zenimax was taken against his stolen compilation of mods and assets
>now he's taking to /v/ for support and easy shitposting while shilling his mod
i'd laugh if i wasn't so tired of this shit

>> No.5400913 [View]
File: 541 KB, 1920x1080, brutal doom and monster entities.png [View same] [iqdb] [saucenao] [google] [report]

Yeah it's been posted about here before, can't recall if the author posted here too either. Anons came across funny problems like Brutal Doom turning toilets and even players into champions due to the mod tagging all kinds of things as monsters before some compatibility fixes came out.

Overall it's not bad if the gameplay mod used isn't compatible with a monster mod.

>> No.5313590 [View]
File: 541 KB, 1920x1080, green toilet.png [View same] [iqdb] [saucenao] [google] [report]

... or I guess you could do >>5313587, because it's not actually a monster replacer
this one occasionally has the side effects of coloring up non-monsters though, such as pic related

>> No.5221524 [View]
File: 541 KB, 1920x1080, brutal doom.png [View same] [iqdb] [saucenao] [google] [report]

I think Brutal Doom tries to assign custom hitboxes. And the whole thing is so jank that they don't play nice, with the body loving to block headshots if you're not far enough away.

>> No.4962878 [SPOILER]  [View]
File: 541 KB, 1920x1080, 1533746591323.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4930980 [View]
File: 541 KB, 1920x1080, green toilet.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4752359 [View]
File: 541 KB, 1920x1080, Screenshot_Doom_20180504_234515.png [View same] [iqdb] [saucenao] [google] [report]

Also I should've figured PB and Mark's Extermination Day wouldn't play nicely with this. Even the barrels are randomly champions.

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