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/vr/ - Retro Games

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>> No.10560496 [DELETED]  [View]
File: 2.68 MB, 640x480, 1584423842379.webm [View same] [iqdb] [saucenao] [google]
10560496

>>10558760
>I am talking specifically about that room in OoT
Then the question is still why reduce it to that when OP didn't say room but place and the picture shows the temple inside and outside. Or why ignore what happens there, the connection to other games, the music and atmosphere, etc. and make it all about graphicsfagging (as if other games of that generation looked much better and this doesn't just make you look like a /v/edditor). Or how gray and blocky contradict a feeling of sublimity

I'll say that there are many other Zelda examples, but you would have made a big stink regardless of which OP had used because you have Zelda derangement syndrome, assuming you aren't actually a bot

https://www.youtube.com/watch?v=gTG_ZJ3k3uk

>> No.10560493 [DELETED]  [View]
File: 2.68 MB, 640x480, 1584423842379.webm [View same] [iqdb] [saucenao] [google]
10560493

>>10558760
>I am talking specifically about that room in OoT
Then the question is still why reduce it to that when OP didn't say room but place and the picture shows the temple inside and outside. Or why ignore what happens there, the connection to other games, the music and atmosphere, etc. and make it all about graphicsfagging (as if other games of that generation looked much better). Or how gray and blocky contradict a feeling of sublimity

I'll say that there are many other Zelda examples, but you would have made a big stink regardless of which OP had used because you have Zelda derangement syndrome, assuming you aren't actually a bot

https://www.youtube.com/watch?v=gOuS_r8DzhY

>> No.10510628 [View]
File: 2.68 MB, 640x480, Temple of Time.webm [View same] [iqdb] [saucenao] [google]
10510628

>> No.10382823 [View]
File: 2.68 MB, 640x480, temple render.webm [View same] [iqdb] [saucenao] [google]
10382823

>>10382807
No

>> No.9704760 [View]
File: 2.68 MB, 640x480, zelda if real.webm [View same] [iqdb] [saucenao] [google]
9704760

>>9704721
>automatically the best looking PS1 game
Based Zelda

>> No.9591597 [View]
File: 2.68 MB, 640x480, atmosphere.webm [View same] [iqdb] [saucenao] [google]
9591597

>>9586979
>play OoT for the first time
>leave ominous but peaceful home village behind to discover even more familiar places
>wander off a little
>encounter graveyard hidden behind local mill
>suddenly more serious atmosphere ushered by the ambience and omission of cheerful melodies
>knowing it's not OK in real life to moneky around in a cemetery and way too spooky anyway...do exactly that
>large tombstone with important-looking crest i can interact with
>find a secret tunnel
>heavy echoes, strange and distorted winds and the sound of metallic scraping and what could be someone's screams
>human remains everywhere
>enter the next room
>hear the exact moans of something from a game rated "Mature" that gave me nightmares for years
>only two hearts left
>decide to cowardly dash through the room
>moans turn into a scream
>literally freeze in my tracks
https://www.youtube.com/watch?v=2ZJ_ijd0duA

You have to be dumb not to find Ocarina of Time spooky. No other games does such a sadistic job of juxtaposing cheery end eldritch atmosphere

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