[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4445643 [View]
File: 94 KB, 674x674, 1512136009192.jpg [View same] [iqdb] [saucenao] [google]
4445643

>>4445632
>At least Trigger has enemy positioning as part of the system
Which doesn't matter one tiny, tiny bit if you've actually played the game, not only because the game is easy, but because a lot of those techs that end up having AoE effects end up being waste because enemy positioning is shit and your AoE usually covers most of them regardless of your position, you can't even change your characters' positions, so AoE use is simply collateral most of the times.
>and double/triple techs can be very useful and satisfying
Just like Cross then, except Cross has even more mechanics that are also unusual for the time.
Also
>Moving the goalposts
>Outing yourself as a /pol/ack
>being proud of it
Get a grip on your miserable life or what remains of it, you drunk imbecile.

Navigation
View posts[+24][+48][+96]