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/vr/ - Retro Games

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>> No.3517046 [View]
File: 192 KB, 500x620, tumblr_np8dw3CVhF1seuicpo1_500.png [View same] [iqdb] [saucenao] [google]
3517046

>>3516503

It's from the webm thread from last week, I saved almost everything from it.

>>3516456

The thing is, it didn't make use of the limb gimmick at all outside of maybe Creepy Crag. In the Fleapit levels and the final boss, you couldn't even use your limbs. The rest of the time, it was just a really shitty short-range weapon.

With the exception of Yoshi's Island (which is basically a better version of Plok), of the commercially and critically successful games on the SNES, like DKC and SMW, had almost no gimmicks. They had solid platforming and a reasonable difficulty curve, and they would have been even better if they removed their own gimmicks, like SMW's cape. Most of us want craftsmanship, not ambition.

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