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/vr/ - Retro Games

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>> No.9437486 [View]
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9437486

>>9437464
frankly there are always going to be a those levels where you just choose the wrong way to go and get strung around some fucked up path ior miss an important switch instead of going to where you need to. Its not like people never complained about the citadel or downtown or courtyard or even tricks and traps.

the entirety of /vr/ got filtered by some dumb ass switch puzzle though to be fair that kinds shit is something that usually never goes well in coop anyway

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