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/vr/ - Retro Games

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>> No.6502096 [View]
File: 42 KB, 531x278, 687474703a2f2f692e696d6775722e636f6d2f7a43325431754a2e706e67.png [View same] [iqdb] [saucenao] [google]
6502096

>>6500115
the psx can render large textured poly's just fine.. the only caveat is that it becomes harder to ignore the lack of perspective correction on large oblique polygons, some games employ tesselation in some cases to reduce the effect

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