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/vr/ - Retro Games

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>> No.7473740 [View]
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7473740

>Actual platforming required
>Can't just mindlessly spam attack, enemies can actually kill you unlike all other Igavanias
>Can't buy any health restoration items, enemies very rarely if ever drop them
>Only reliable way to get health back is in save rooms
>This makes gameplay very tense as you need to decide whether it's worth it to backtrack to previous save room or hope there's one coming up soon
This game fucking rules I don't care what anyone says, I'm having a blast.
>all praise for this game is classicvania fans desperately trying to salvage something of worth from the iga games
I may be guilty of this. I decided to give Igavanias a try since I really liked the more non-linear exploration aspects of Rondo. I liked SotN at the start but around the midpoint I got overpowered and the game got boring. Then the upsidedown castle happened and it was back to being fun again, if it wasn't for that I would have dropped the Igavanias entirely, it gave me hope that the next games would be better and CotM is wiping the floor with SotN so far. I'm scared it's going to suck later on, I want it to continue being this good so much. It's not as challenging as the non-Iga games but they've done a far far better job balancing the difficulty with exploration than what SotN did, maybe that's why Iga is so butthurt about CotM.

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