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/vr/ - Retro Games

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>> No.5071879 [View]
File: 51 KB, 620x387, fighterstimekillers.jpg [View same] [iqdb] [saucenao] [google]
5071879

https://youtu.be/xHVludcR1LI
Time Killers - found this in an arcade at age 9-ish, imagine my shock when a character cut my fucking arm off mid-fight, and the round continued while the arm was still twitching on the ground.

>> No.4426845 [View]
File: 51 KB, 620x387, timekillers.jpg [View same] [iqdb] [saucenao] [google]
4426845

>>4426780
I ain't hating. All I'm asking is why didn't anyone implement some sort of morality system where you unlock a different ending depending on whether you murder or spare your opponents. The fact they used it as a requirement to unlock Reptile in MK1 shows they at least thought of the idea.

In Time Killers and Bloodstorm you could go for a fatality whenever your opponent were stunned and in the original Guilty Gear you could do hilariously cheap insta-kill moves.
https://www.youtube.com/watch?v=g_uwuTm0wpc
https://www.youtube.com/watch?v=Nun6IqWGHKU

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