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/vr/ - Retro Games

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>> No.5778213 [View]
File: 254 KB, 1440x1080, 1475409502612.jpg [View same] [iqdb] [saucenao] [google]
5778213

>tilting triggers
>pots
>segmented d pad
It's objectively a shit (cheap to make with little design effort to quality)
Thread reeks of summer.

>> No.5745020 [View]
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5745020

>>5745012
>snes cpu failure
3rd result is reddit. Good job retard. Seems to be the only result on the first page that mentions it too. Go figure.

>> No.5725383 [View]
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5725383

>>5725376
>ports
You larping zoomers sure are dumb.

>> No.5698774 [View]
File: 254 KB, 1440x1080, 1475409502612.jpg [View same] [iqdb] [saucenao] [google]
5698774

>>5698771
>disc based games are the same as online focused games

>> No.5381070 [View]
File: 254 KB, 1440x1080, 1548910015266.jpg [View same] [iqdb] [saucenao] [google]
5381070

>>5379310
>Dusk
Cringy unity shovelware
>Amid Evil
Slow to start firing weapons and generic bad map design
>Ion Maiden
Even Shadow warrior shareware is better. Technical glitches on ultrawide displays.

E.t.c.

>> No.4319758 [View]
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4319758

>>4319746
>but there's no harm in it whatsoever.
No, you're dead fucking wrong. This is the kind of think that got the game industry in the shit pit it's in now. Achievement shit is used as actually content because it was allowed to be and because modern gamers want it.
>and not to mention that the oldest games were about *achieving* high scores.
Getting a high score on an arcade game is an achievement based on skill and has no added content to the game. A scoreboard is a feature.

>> No.4300390 [View]
File: 254 KB, 1440x1080, 1475409502612.jpg [View same] [iqdb] [saucenao] [google]
4300390

>>4300371
>You are literally
>has literally nothing
You seem literally unable to use "literally" correctly, gen z.
>You asked for examples of experimental games made in the 6th gen. I provided, and now your best defense is to say "b-but those are for hipsters!". Absolutely pathetic
How are rhythm games like Space Channel 5 and Samba de Amigo experimental? Powerstone? The only thing you listed that could be called experiment is Seaman. And that's more for the visuals then the gameplay.
>Which is why an Xbox 360 game being played on a CRT looks worse than a 3DO game being played on an emulator, right?
What does this mean? What? Not all CRTs are the same or do they have the same resolution. Same with emulators. What?
>Literally nothing you've stated here has been objective
There's that gen z speak. The 480i point I make just happens to get looked over in an attempt to straw man it out in these threads a lot..

>> No.4275265 [View]
File: 254 KB, 1440x1080, 1475409502612.jpg [View same] [iqdb] [saucenao] [google]
4275265

>>4275245
>it's not like meme isn't common language by now.
No kid.

>> No.4208398 [View]
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4208398

>>4208360
>>4208392
This isn't irony is it...

>> No.4190984 [View]
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4190984

>>4190973
Yes, you and the rest of your underage buddies are retarded. This may be news to you unfortunately since I run into this problem frequently with people rewriting the dictionary.

Definition of cinematic
1
: of, relating to, suggestive of, or suitable for motion pictures or the filming of motion pictures cinematic principles and techniques cinematic special effects
2
: filmed and presented as a motion picture cinematic fantasies a cinematic adaptation of a novel

>> No.4060623 [View]
File: 254 KB, 1440x1080, 1475409502612.jpg [View same] [iqdb] [saucenao] [google]
4060623

>>4060605
K
>>4060604
>>4060606
>>4060607
>>4060609
>>4060612
>>4060613
>>4060615
>>4060618
>>4060620
Ok kiddos.
>Audigy 2 SZ /windows
Modern PCI sound blaster w/e
>Aureal Vortex 2 /windows
What is with the windows shit at the end? Also 2 PCIs cards is using up slots and a headache if you can even get them working right.
>Sound Blaster AWE 64/Sound Blaster 16 with MT-32 or Dreamblaster or Gravis UltraSound. /dos
I actually stopped reading after I saw the first two but you’re not even talking about 3 soundcards at this point. You’re talking about 2 PCI cards, 1 ISA sound card, AND a fucking Roland interface. You’re out of your fucking mind kid. Like you went on google and typed “Best DOS soundcards” and were like I want all that shit in one box. MT-32 isn’t a do all midi solution either. Far from it. You cover late 80s early 90s DOS and that’s about it. Still need a Yamaha (better option if you want just one midi solution), and the sound canvas shit. On the small chance that your intent for having the SB AWE card was to use together with the MT32 that ain’t going to work for a lot games.

Rereading your post, I’m convinced you’re underage or a moron.

As for the CPU google it. Read magazines. It’s been documents since the 90s when it was new. CPU and RAM effect DOS games. No high-end PIII is going to run all DOS games well.

>> No.4016831 [View]
File: 254 KB, 1440x1080, 1475409502612.jpg [View same] [iqdb] [saucenao] [google]
4016831

>>4016825
I did know. What I didn't know was that 3rd world shithole Europoors were so poor and so maniacal about defending their beloved scart. They rather use shitty unshielded garabage rgb scart than far superior component.

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