[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4951418 [View]
File: 192 KB, 1920x1080, Screenshot_Doom_20180803_093537.png [View same] [iqdb] [saucenao] [google]
4951418

>>4951412
Some of the areas feel like they could be scaled down if you're adamant on keeping the amount of monsters where it is. There are lots of large rooms with so much dead space because there are barely any guys to shoot at. The courtyard where you first encounter the Cacodemon is a good example of this, it's just a basic rectangle with nothing going on aside from a couple of pickups. That said, the grid maze was interesting for how it transformed each time you went through it but the monsters fought in it was annoying for how limited your arsenal is.
Some of the secrets were wallhump-tier as well, hidden away with no real indication of there being something there. The blue armor and backpack are specific examples that I missed, I also missed the Rocket Launcher on my first try but that was just carelessness on my end and I never really felt it necessary with all of the ammo it gives you.

Navigation
View posts[+24][+48][+96]