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/vr/ - Retro Games

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>> No.2238557 [View]
File: 282 KB, 1029x819, ss (2014-03-16 at 12.49.15).png [View same] [iqdb] [saucenao] [google]
2238557

>>2238256
that would be awesome!

here's the system I had worked out, keep in mind this was for /b/, we would have to adjust for slower boards.

I would try and keep the game running in real time as much as possible, and only pause to screenshot/post updates (obviously would not work on a slow board). I found the best ratio for gets to keep the game moving was to use a block of 10 numbers, i.e. tens or twenties. As far as /b/ goes people actually got pretty creative, at one point I had pic related, a swasticoaster with the Happy Reich Time vandal rehabilitation center in the middle. i had tons of fun doing this and would love to try it out again with some of you guys.

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