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>> No.4020734 [View]
File: 1.93 MB, 350x350, 1495649582629.gif [View same] [iqdb] [saucenao] [google]
4020734

Hi doom men

I just installed GZDoom in Xubuntu (the OpenGL renderer works perfectly while in windows dind't WTF) and imported the config .INI from another install.

Everything works fine except for one little thing: the monster and item sprites all have that shitty filter while the player hands don't. The option is disabled but the filtering is there still.

Why is this? Can you help me?

Pretty please?

>> No.2833631 [View]
File: 1.93 MB, 350x350, 1430833536047.gif [View same] [iqdb] [saucenao] [google]
2833631

>>2833625
THICK
H
I
C
K

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