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>> No.1024907 [View]
File: 203 KB, 800x600, Glide64_CONKER_BFD_59.png [View same] [iqdb] [saucenao] [google]
1024907

>>1024878
I just noticed that the laser emitters in the background aren't blurred. Which is interesting. My guess is that static and dynamic objects are being rendered on separate layers, or something.

Also of note, this texture, which appears for a moment the instant the framebuffer effect is engaged on the Glide64 plugin.

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