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>> No.1375881 [View]
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1375881

>>1375857
I wouldn't call Yoshi's Island surreal.
Your description of Yoshi's Story actually fits that better.

The aesthetic of Yoshi's Island is clearly that of children's drawings, and is actually quite grounded.
The only part that even remotely reminds me of surrealism is the blue sea backdrop when you're flying the helicopter in one of the earlier stages (pic related), and that's mostly just because it makes me think of René Magritte's skies.

Back to the point, I don't think Story's art style is just a bunch of random shit.
It actually sort of continues what was presented in the previous game by taking a more 3D aspect of children's creations.
The levels looks like they're made out of cardboard, felt and all sorts of things, by someone with lots of imagination. It makes me think of a sort of proto-LittleBigPlanet.

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