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/vr/ - Retro Games

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>> No.10083496 [View]
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10083496

>>10083462
That launch is very good. If you were around the discourse at the time you'd know peoples jaws were dropping over Smuggler's Run. People hadn't seen worlds that big, where you could go so far and Reiko's model in RR5 was like nothing anyone else had ever seen. Dynasty Warriors 2 had these huge battles that was like nothing else before it, SSX was a generation ahead of rippin riders and trickstyle, the gameplay was tight, effects were insane and the snow was incredibly smooth thanks to the NURB rendering it used, The Bouncer came out in March and showed that the fidelity of Reiko's model in RR5 wasn't a one off and games will have models that detailed that run at 60fps, Onimusha hit in the middle of March and was a show stopper of a game, Zone of the Enders and the iconic MGS2 demo, and a few days later Sega announced the Dreamcast was being discontinued and they were exiting the console business.

The denial about how good the PS2 was from the word go is this weird incestuous delusion I've seen passed around by game journos and fanboys alike. The PS2 was immediately exciting and the games it had from launch til often praised "Fall 2001" were still superb and marked generational leap the Dreamcast couldn't keep up with and widened the gap as it delivered what customers knew were coming from the PS2.

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