[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.6499801 [View]
File: 32 KB, 695x647, 11655.png [View same] [iqdb] [saucenao] [google]
6499801

>>6499762
I'll give you the "Before 2000".
But the motion blur is just the video encoding. Her trident swing is barely 3 frames, 6 with the shine. Her total sprites is about 20 different sprites...
You're basically saying that retro game need low sprite count. Here's the obligatory Moon Crystal on NES. Probably not retro because the frame count is high? And check Orb 3D for "zooming speed".

Megaman 9 even respects the pixel ratio. You won't find any animation that occurs on half pixels, like most "retro-like" games. It even makes sprites diseappear when there's too much going on on the same line. It even mutes the appropriate sound channels when a sound effect is played over the music, so that only 2 squares, 1 triangle and 1 noise are played at the same time. The only thing that doesn't make this game a retro game is the year.

Navigation
View posts[+24][+48][+96]