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/vr/ - Retro Games

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>> No.1232714 [View]
File: 194 KB, 1098x1249, doombuilder14.jpg [View same] [iqdb] [saucenao] [google]
1232714

>>1232673
Hey, that's damn handy.
I'm going to study it a bit more in detail but before I do pic related is what I'm trying to do (if that's possible). I've marked it.

I'm trying now and it's not quite working but the idea is
1: The player walks over this line (has the "ceiling raise to nearest flag").
2: The sector that is currently controlling the water (swimmable) then "raises to nearest" sector.
3: This sector has the water in the room rise up to this line.

Player can them swim around the entire room.

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