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/vr/ - Retro Games

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>> No.8483005 [View]
File: 3.61 MB, 4608x3456, IMG_20220104_030425.jpg [View same] [iqdb] [saucenao] [google]
8483005

>>8482937
>>8482862
This is what that screen looks like on DX on the super gameboy. I know it looks exactly like >>8482818 but I promise it is the DX rom. When you play the game on the super gameboy, it reverts back to the original sprites, so your argument that it would look just as bad in monochrome is bunk.

And I'm calling out the borders on the original, because you said they look bad period, but you don't show when the original has the exact same borders you don't like. Those borders also appear in dungeons too around switches, statues, and elsewhere.

If you want my subjective opinion about the GBC grass sprites, I actually think they are more seamless than the pattern in the left, because it's easy to see where the pattern repeats and thus reveals the "harsh tile" problem you complain about. The border that sticks out is the main problem, and it sticks out like a sore thumb in both versions.

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