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/vr/ - Retro Games

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>> No.1668945 [View]
File: 29 KB, 640x448, RetroArch-0604-210053.png [View same] [iqdb] [saucenao] [google]
1668945

That's it. And I don't like it.

No matter what equipment you have, the combat system just flips a coin regarding whether or not you actually land a blow and frequently results in your death. Enemies can be easily kited around until your health regenerates, including the final boss, which trivializes most encounters. The Medusa has the ability to reduce your total HP without any way of getting it back, which can leave you royally fucked if you run into two of them in a room. Most wizards have a confuse spell that lasts forever and makes you wander around aimlessly getting buttfucked left and right. Items come in various colors but their uses are randomized, so a blue potion may kill you when in a previous playthrough it healed you. Spending too long on a floor will resurrect all the enemies making going back for that vital piece of food (that can kill you) frustrating instead of challenging. The music is also grating as fuck.

There's no save function but dying gives you the option to continue, placing you on your last visited multiple of fifth floor I think. I did have to use a savestate to keep my progress overnight because of this.

Interesting at first but outstays its welcome with bad gameplay mechanics. Would not recommended.

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