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>> No.9024538 [View]
File: 88 KB, 1120x755, slade.png [View same] [iqdb] [saucenao] [google]
9024538

I'm trying to mod doom for the first time and I'm following the GSDoom guide, although I'm having trouble when it comes to actors. What file name/place do I go in slade to actually modify code? I'm trying to change what textures and sounds get called up for objects.

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