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/vr/ - Retro Games

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>> No.9042604 [View]
File: 2.93 MB, 1280x720, 1560817029695.webm [View same] [iqdb] [saucenao] [google]
9042604

>>9042542
>>9042561
I found it.

>> No.5906902 [View]
File: 2.93 MB, 1280x720, hideous destructor, gunslinging.webm [View same] [iqdb] [saucenao] [google]
5906902

>>5905631
Fighting shotgunners is as fast and efficient as you make it for yourself.
But it is a much more methodical kind of gameplay, different than most. I would call it the licorice of Doom, most people aren't interested, but for those that are, it's a very good licorice.

>> No.5898152 [View]
File: 2.93 MB, 1280x720, six shots.webm [View same] [iqdb] [saucenao] [google]
5898152

>>5898090
despite appearances, movement is still very important in a fight, because while the bullets are hitscan or close enough, enemy aim doesn't perfectly track the player like in vanilla
leaning also doesn't work the way it would appear, because you can't tilt hitboxes in gzdoom (or couldn't as of the stable release)
your hitbox is simply moved over entirely and your camera is all that's tilted, it's not really ever better to lean around a corner than it is to walk around it upright

>> No.5670145 [View]
File: 2.93 MB, 1280x720, six shots.webm [View same] [iqdb] [saucenao] [google]
5670145

>>5670128
i believe in you anon

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