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>> No.10272436 [View]
File: 44 KB, 890x660, shit reference.png [View same] [iqdb] [saucenao] [google]
10272436

>>10272401
>>10272412
My intention is to grant the player and monsters buffs and debuffs to their attacks taking into account a log of previous attacks used by the player and monsters inside a predetermined invisible area that surrounds Doomguy. Think of it like a circle in old King of the hill game modes, where Doomguy is always at the center of it. Pic related. I'd keep track of all the attacks used by Doomguy and the Imp inside the "circle" but not the Cacodemon's to do combat damage math.
I also wish to grant the player the ability to summon a friendly monster too if I ever manage to pull off the other buff-debuff stuff.

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