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/vr/ - Retro Games

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>> No.6512427 [View]
File: 451 KB, 500x390, mk64lakitu.gif [View same] [iqdb] [saucenao] [google]
6512427

I really like the pre-rendered sprites.
It's better if you're using a CRT, though, obviously.

>> No.6350706 [View]
File: 451 KB, 500x390, mk64lakitu.gif [View same] [iqdb] [saucenao] [google]
6350706

>> No.5854708 [View]
File: 451 KB, 500x390, mk64lakitu.gif [View same] [iqdb] [saucenao] [google]
5854708

wave

>> No.5099453 [View]
File: 451 KB, 500x390, mk64lakitu.gif [View same] [iqdb] [saucenao] [google]
5099453

It boils down to whether you prefer a long game that's more adventure-style or a more traiditonal go-kart racer.
I prefer MK64, but I can understand why some people prefer DKR or CTR.

>> No.4979041 [View]
File: 451 KB, 500x390, mk64lakitu.gif [View same] [iqdb] [saucenao] [google]
4979041

>> No.4767691 [View]
File: 451 KB, 500x390, mk64lakitu.gif [View same] [iqdb] [saucenao] [google]
4767691

>>4765856
Is there a reason for that? AFAIK the Wii can output 240p.
Also, another thing ot have into account is that the analog stick of the N64 controller is more sensitive/has less deadzone than the GC or Wii sticks.

>> No.4479635 [View]
File: 451 KB, 500x390, mk64lakitu.gif [View same] [iqdb] [saucenao] [google]
4479635

But Lakitu was just in a couple games, Mario 64, Mario Kart 64, any other?
He was also a nice guy in those games, unlike his previous incarnations.

>> No.3546461 [View]
File: 451 KB, 500x390, mk64lakitu.gif [View same] [iqdb] [saucenao] [google]
3546461

>>3546457
I guess

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