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>> No.4744040 [View]
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4744040

Second wave of bugfixing and tweaks.
https://babel-mod.neocities.org/
>Added wandering to Yehovah difficulty
>Reduced aggressiveness to sane levels in Yehovah difficulty
>Removed some overkill fast frames
>Zombiemen are less aggressive overall and many sync values are altered
>Sync/Chain now takes a chance argument instead of relying on a per-monster value
>Related to the above, many sync/chain chances altered, some raised, some lowered
>BFG now uses a static singleton thinker like PSMG
>BFG now factors in target distance
>Shells/casings now disappear better in water and make a tiny particle splash
>Fixed lost soul animation
Still other stuff I wanna do but I think the big ones are out of the way. Zombiemen should be less of a threat in groups now, more in line with their ranking versus other monsters.

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