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/vr/ - Retro Games

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>> No.10094591 [View]
File: 745 KB, 1912x2560, segavr.jpg [View same] [iqdb] [saucenao] [google]
10094591

>>10093642
First thing that comes to mind is the Sega VR Genesis add-on. It never came out because making it affordable involved make it suck too much ass to have much realistic use. Some of its code was found a while ago, so you can find gameplay of it here: https://www.youtube.com/watch?v=2gxewa9C4Yc

>> No.7832586 [View]
File: 745 KB, 1912x2560, sega_visions_vr-scaled.jpg [View same] [iqdb] [saucenao] [google]
7832586

Reminder that thanks to Western developers that bothered to back up their source code, now we can emulate Sega VR with a HTC Vive.
https://gamehistory.org/segavr/
https://github.com/DickBlackshack/SegaVR-DGenSDL
https://github.com/DickBlackshack/SegaVR-NuclearRush
https://www.youtube.com/watch?v=2gxewa9C4Yc

>> No.7099259 [View]
File: 745 KB, 1912x2560, sega_visions_vr-scaled.jpg [View same] [iqdb] [saucenao] [google]
7099259

The Video Game History Foundation has developed a Sega VR emulator that works with modern VR devices under the New BSD License and released the source code (along with instructions of how compile it) for one of its unreleased games, Nuclear Rush.
https://gamehistory.org/segavr/
https://github.com/DickBlackshack/SegaVR-NuclearRush
https://github.com/DickBlackshack/SegaVR-DGenSDL

Cool, but I wish they have uploaded a good dump of the original CD made with DICUI (twice, if both dumps have the same checksums, it's a good dump) to the Internet Archive.

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