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/vr/ - Retro Games

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>> No.5391062 [View]
File: 534 KB, 1920x1080, arguingwithafuckingidiot.jpg [View same] [iqdb] [saucenao] [google]
5391062

>>5391016
Dear Christ, you're actually retarded. I'm not talking about CRTs. I didn't once mention CRTs. I'm pointing out that your logic is completely flawed because you don't even know how to set the singly most important control on your fucking display. Your game's blacks look gray because of a video levels mismatch. You're inputting limited range into a device that's expecting full range, hence black being displayed as gray. It's one of the easiest to spot video errors there is and should be noticeable even to a complete novice. Pic related was taken from an LCD; the left is set to RGB full range (incorrect), the right, RGB limited range (correct). Notice how on the correct image the black in the game matches the black pillarbox bar? My point is that you're not in the least bit qualified to make statements about display technologies when you don't even understand the most basic principles of video to begin with.

Anyway 7/10 bait, you got me to pull out my camera.

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