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>> No.6129623 [View]
File: 98 KB, 1920x1080, lag.png [View same] [iqdb] [saucenao] [google]
6129623

>>6128241
It's so close now that it's impossible from a human perspective to really notice and people who game for a living have largely switched for that reason, and the fact that games can run at much higher FPS. Note that input lag is not display lag, that may be still noticeable on bad LCD but good LCDs is around 1ms MPRT, which is noticeable but isn't a dealbreaker.

Really, as far as modern displays are concerned in technical qualities compared to CRTs, they are pretty much already there except for motion clarity and black levels if you are not going to use OLED. People underplay or forget how bad contrast and geometry is on CRTs also when they are real downsides, even if you can mitigate them. See https://www.youtube.com/watch?v=Ya3c1Ni4B_U for a good comparison with modern gaming displays.

>>6129576
I agree, and I will also say using a PC monitor CRT shouldn't be out of question either if the price is good. But yeah, modern displays with VRR is a godsend because you don't have to eat the input lag cost of Vsync and that brings LCDs much closer to CRTs.

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