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>> No.3724954 [View]
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3724954

>>3724497
No. Bolo is just the name given to the Abobo-like enemy in DD2. You're overthinking things.

>>3724853
>No one bought a PC Engine/Turboduo.
>It was Japan only.

Well duh! It was console that was only popular in that particular region. You write this as if it's some kind of revelation to everyone.

On the subject of DD2PCE, it's a good version, but not as well-made as the FC one. Platform jumping is way more difficult due to how jumps are handled in that version and the balance is all over the place since the larger enemies are as OP as their AC counterparts. It's still worth playing because it's a pretty interesting hybrid of the AC and FC versions and the animu-style cutscenes between stages are entertaining.

>> No.2788159 [View]
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2788159

>>2785565
>Japanese manuals were always good for any console
This. I like how the manuals for the Double Dragon games were way better in Japanese.
How else would I have known that the fat masked guy from Double Dragon II was the inspiration for the same fat masked guy from the Neo-Geo fighting game? Also, the Double Dragon III manual was an entire comic.

>> No.2756839 [View]
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>> No.2400781 [View]
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>> No.1782212 [View]
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1782212

>>1782124
The bad guys in Double Dragon II for those curious.
>The game designers were too lazy to come up with names for the ninja and the short blond haired dude.

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