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>> No.4206731 [View]
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4206731

>>4206572
- For any point in the map, I try to have at least two completely different paths to reach any other point.
- If I really want a player to use a specific paths, alternative paths should be opened later.
- I must never force a player to backtrack using a path they already used, so if revisiting areas is necessary, I should have at least one path to get out of there the first time, another one to go back, and a third one to get out again.

But it's been long since I've finished something, so none of my released maps completely obey these rules.

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