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>> No.6972852 [View]
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6972852

>>6972161
>>6972172
>Homecoming Story
Homecoming's plot is pretty neat, and the voice acting is unironically pretty good, esp. with Ellie's mom. Even though the MC is essentially a block of wood the plot is the best out of the western releases.
Enemy design- very "Silent Hill" looking enemies, especially mons like Schism
>>6972161
>Fighting Game/RESE clone
It's not the focus on combat it's the extremely linear level design that pushes you into the arms of enemies in later levels. Running away was an option in 1,2,3,4, and Downpour, whereas in Homecoming the layout literally forces you to fight. On hard mode I had to put it down in the hotel level. I literally ran out of bullets/health and that blade-spider enemy is too fast.

The combat design you mentioned worked REALLY REALLY well in the tutorial level's Otherworld, where you can turn off your flashlight to keep the nurses from frenzying, then high tail it out of there.

One thing that not a lot of people bring up about HC is their return to absurdism, like hearing the ocean behind one of the doors in the tutorial.

Also, last thing, the Otherworld version of the Shepherd House is one of the the best SH levels to date.

Otherwise I agree, I think YouTube/00's internet just hated anything that wasn't Team Silent (muh Tom Hulett) and Homecoming suffered from it

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