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>> No.1722329 [View]
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1722329

>>1722223
>>1722225
Speaking of map size.

Here's something I'm working on now. It's not fuckhuge (yet), but what I'm mainly going for is density and exploration. Every room so far has multiple ways in or out. the idea is to have no keycards in the map and let you just wander about at will till you find the exit/further than that. Does this sound like something that might be fun?

It's not "entirety of new york" huge, but it's getting pretty big.

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