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/vr/ - Retro Games

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>> No.2500734 [View]
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2500734

FEAR21 - http://www.doomworld.com/idgames/?id=141

a great example of early 1994 texturing, DEU defaults (STARTAN3/FLOOR4_8/CEIL5_2) with many apparently randomly chosen others. plenty of light and height variation to look interesting, with an excess of lighting specials (strobes and so on). it seems like the author wanted to use every effect he could.

gameplay is a similar mix of tunnels, large open areas, ledge runs, mazes made of head-height walls and, irritatingly, obstacle things (actors, mobjs, whatever you want to call them) which due to nodebuilder bugs can pop in and out of vision. monsters are numerous, including several barons and a gotcha-like cyber/spider encounter. you get tons of ammo and all the weapons, although actually getting hold of them while bouncing up and down a lift, can be tedious.

bug: stepping off the torch-surrounded platform in front of the red door when it is stationary makes it rise up and block the door. this doesn't happen when you step on the platform from below because it is still active as a lift. treat the red door as one-way and don't come back once you're through it. (i imagine the author never did during testing, and thus forgot he'd set the line specials)

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