[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3455492 [View]
File: 84 KB, 600x371, 1365585476915.jpg [View same] [iqdb] [saucenao] [google]
3455492

>>3455453
6. If you plan on using a door texture, then you should also plan on making a room there.
It sucks to see a door, try to open it, look for a nearby switch to open it, find none, and then noclip through the door out of frustration to find there's nothing behind it.

7. Having switches right next to the door they open is pointless, just have the door open when you press use on it.

8. Don't teleport the player onto a berserk in a room full of enemies where trying to use your fists will get you killed. Worse still, it forces you to switch your weapon to your fists and then you have to switch back to your preferred weapon.

9. You shouldn't teleport the player into barrels and a John Romero head either. Forced pistol starts are frustrating.

>> No.3348507 [View]
File: 84 KB, 600x371, I AM TEARING YOU APART LISA.jpg [View same] [iqdb] [saucenao] [google]
3348507

>>3348397
>>3348424
I thought Zdoom had notoriously bad netcode

>> No.3342914 [View]
File: 84 KB, 600x371, I AM TEARING YOU APART LISA.jpg [View same] [iqdb] [saucenao] [google]
3342914

>>3342895
Perfection

>> No.2253180 [View]
File: 84 KB, 600x371, I AM TEARING YOU APART LISA.jpg [View same] [iqdb] [saucenao] [google]
2253180

>>2253167
TYRANNOSAURUS REKT

>> No.1784230 [View]
File: 84 KB, 600x371, I AM TEARING YOU APART LISA.jpg [View same] [iqdb] [saucenao] [google]
1784230

Hey Term! Project MSX playthrough when?

Navigation
View posts[+24][+48][+96]