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>> No.6499217 [View]
File: 865 KB, 4350x2200, 3DMap_LegendOfZelda-OcarinaOfTime-Future-SpiritTemple(Side).jpg [View same] [iqdb] [saucenao] [google]
6499217

>>6495329
Its simpler combat, less polished, and the 3D platforming is far simpler.
But i think the general sentiment is that somewhat ambitious adventure games is rare/effort, so anything with working mechanics and exploration is very good by default.

>>6497685
>Make a Adventure RPG game
>In the doom engine
>With default doom controls
>Where basic shit like maps/worldmap/area being janky
>So is inventory and dialogue trees
I would say that Strife is more "powerful" in engine than what Doom is, since both use very similar formats to make the magic happened. But Strife is still unimpressive compared to Kings Field, despite Moonlight map format not being that superior to doom map files.

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