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/vr/ - Retro Games

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>> No.10040316 [View]
File: 15 KB, 308x232, 988956254246.jpg [View same] [iqdb] [saucenao] [google]
10040316

it looks like you have all of the things in one place. a little selfish making a thread about it when you know where you can post it. shame on you showing your stockings. it's the toes.

>> No.3080953 [View]
File: 15 KB, 308x232, Zell_Hot_Dog_Addiction.jpg [View same] [iqdb] [saucenao] [google]
3080953

>>3071891
I was 11 years old when I finished this game for the first time and both the plot and the cast were already feeling extremely cheesy to me.
>an edgy emo faggot, a stupid bitch, a couple nerds and some dudebros don't know each other and have to team up
>actually they were all in the same orphanage when they were kids
>everyone has forgotten about it because reasons
>the villain who is the center of the plot for most of the game is actually a good guy who's lost memory
>everyone is amnesic because it's the scenarists' day off
>screw that girl you've been chasing the whole time, here's the actual boss: it's some random witch you don't know shit about
>now have some ending that makes no sense, also fuck you.

>> No.2437257 [View]
File: 15 KB, 308x232, zell_hot_dog_addiction.jpg [View same] [iqdb] [saucenao] [google]
2437257

>>2437234
>G-Force junction
Eh, I actually liked that mechanic. In fact, it has to be the only one I liked.

If I could, I'd rework the magic system entirely. Making spells consumables you also have to equip to raise your stats has to be the dumbest idea Square has ever had.
The endgame was a grind fest because of it.

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