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>> No.8515039 [View]
File: 1.10 MB, 4156x700, Resident Evil Ammo in the first 5mins.png [View same] [iqdb] [saucenao] [google]
8515039

>>8514994
>>8514998
>>8514994
>the goal is not to blast everything
The goal is to get from A to B, and the easiest way to do that is to kill everything.
>Some of us prefer the elegance and grace of dodging zombies and only fighting when necessary
Guess what? Outside of set pieces room, you can do the same thing in RE4.
>The music, the atmosphere, etc lead to more of a horror puzzle game
OK? RE4 has all that along with good gameplay.
>I cleared the game no problem on whatever was before professional and never gave money any thought. Perhaps you're just a retard?
I highly doubt that since unless you are buying maps and backtracking for treasure, you would spend most of the game bring broke.
>I have played all classic RE games, many times, on the hardest difficulties. Maybe it's because I speedrun them now and only pick up what is necessary? I'm not sure.
So have I. And during my multiple playthroughs, I actually bother to learn the map.
>Littered seems like a stretch
>Been a while since I have played 2, but I doubt it's that high, even on normal
LOL. OK, retard. You got me to get up and check the ammo and guess fucking what. I WAS Wrong. you don't get 80 bullets. You get fucking 92. While I was at it, I also ran the same test to see how much ammo the games gives you early on and guess what, RE4 had the least.
>>8514998
>All that projection
Holy shit, nice fucking cope. I know all the ammo locations because I actually play through the games. A LOT. That is how I know everything you are saying is bullshit. I speedrun the games, so of course I had to look deep into the game and plan the best routes which gave me the optimal amount of ammo to beat the game.

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