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>> No.5017508 [View]
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5017508

Anon from >>5017227 and >>5017239 here. I've managed to get through the entirety of the first hub of DSC using the combination of Argent and Combined Harms. I think I'll save the second half for a stream sometime this week once I've recovered enough from the rest of this, but if the second half is anything like the first, there actually are some things to talk about here, for better or for worse. My rough thoughts on this first hub:

-Hey, whattaya know, Combined Harms is hella fun. Love how Kegan mixed things up with the alternative attacks.
-I completely turned off the RPG system for my playthrough. I really didn't miss it; Argent has an upgrade system of its own anyways (not that I've gotten to use it all that much; backpacks are in short supply on this set, at least outside of secrets.
-So while the first two non-hub maps were as dull as dirt, the third map, the Colloseum (yes, they actually spelled it this way; check the picture out for its hot lore too) actually does some interesting things with its main arena. There's actual height variation for one, as the authors ended populating the seats around the arena with various monsters, and the arena floor itself rises and falls to create varying cover. It falls apart a bit at the end, as the monsters in the stands, which of course include a Mastermind and a Cyberdemon, finally start to attack the player during the final wave, which results in a real clusterfuck, but I didn't have to kill all the enemies to clear the wave and get teleported back, thank fucking god.

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