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/vr/ - Retro Games

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>> No.4357590 [View]
File: 619 KB, 1280x720, 1347647735527.png [View same] [iqdb] [saucenao] [google]
4357590

man, I just harkened back to 2004's doom modding scene

back when every weapon sprite consisted of an angled jpeg artifact mess of a model rip

back when all of them used the exact same hand spriteset, namely the one with the dwarf thumb

back when 90% of the maps were bloated with absurd fucking random humor and script errors out the ass that were prone to break faster and easier than a virgin nipponese girl's ass in the middle of Grove Street

and every custom monster was a Baron of Hell variant

as glad as I am we've left all that shit behind, I'll never forget agent diaz, action doom and town infection

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