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/vr/ - Retro Games

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>> No.6837193 [View]
File: 56 KB, 722x349, nidemare vision.jpg [View same] [iqdb] [saucenao] [google]
6837193

>>6837072
>>6837124
>think I clicked on /v/ by mistake
>I'm actually on /vr/
Great job with the rule changes, mods.

>> No.6311694 [View]
File: 56 KB, 722x349, 1507802658669.jpg [View same] [iqdb] [saucenao] [google]
6311694

>>6311534
>I don't understand, why do you like what I don't like?
I like Tilt++, it reminds me of Quake
>Do you actively like to make people hurl and have motion sickness for no reason whatsoever?
The motion blur is what causes motion sickness, I think. I tried motion blur and tilt together for the first time and I got motion sickness so I can't be 100% sure which caused it, but I turned the motion blur down by 1/2 and I was fine after. The default values are pretty exaggerated - if you circle strafe a cyberdemon everything looks blurry af so I keep the movement blur lower; I mainly just like the blur when you turn around to see what's shooting you in the back
>you are WILLINGLY adding an even more exaggerated version of that into Doom? WHY?
Tilt++ is less than half as much tilt as Quake has by default

>> No.3398923 [View]
File: 56 KB, 722x349, 1464573777183.jpg [View same] [iqdb] [saucenao] [google]
3398923

>>3398917
please tell me this didn't actually happen

>> No.3289071 [View]
File: 56 KB, 722x349, 1464573777183.jpg [View same] [iqdb] [saucenao] [google]
3289071

>>3289067
i goof'd

>> No.2684835 [View]
File: 56 KB, 722x349, nightmare goggles.jpg [View same] [iqdb] [saucenao] [google]
2684835

>>2684723
/who/

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