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/vr/ - Retro Games

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>> No.4656556 [View]
File: 2.75 MB, 320x200, demo.webm [View same] [iqdb] [saucenao] [google]
4656556

>>4655873
made a demo - https://my.mixtape.moe/ftmgya.lmp

the way the map plays out is incredibly goddamn inconsistent, although that's not necessarily a bad thing. my main problems with the map are bumping into decorations in the starting half of the map, and the incredibly strict timing on the red key lift - I use less strict lift timing on *secrets*. also, no chaingun to use my bullets with.

also yeah, where were the cc4 textures? I didn't notice them.

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