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/vr/ - Retro Games

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>> No.10730860 [View]
File: 243 KB, 2016x4485, snekcraft.png [View same] [iqdb] [saucenao] [google]
10730860

back when rare was clever british rather than slapdash british

>> No.10002494 [View]
File: 243 KB, 2016x4485, snakerattleroll_map.png [View same] [iqdb] [saucenao] [google]
10002494

>>9998743
It's ok, but it's no Snake Rattle 'n Roll, the GOAT isometformer.

>> No.9045332 [View]
File: 243 KB, 2016x4485, snakerattleroll_map.png [View same] [iqdb] [saucenao] [google]
9045332

>>9041029
>Every single isometric platformer controls like ass,
Snake Rattle 'n Roll would like to have a word with you, lad.

>> No.8117491 [View]
File: 243 KB, 2016x4485, snakerattleroll_map.png [View same] [iqdb] [saucenao] [google]
8117491

the dark souls of isometformers

>> No.6304720 [View]
File: 243 KB, 2016x4485, snake rattle n roll.png [View same] [iqdb] [saucenao] [google]
6304720

>>6303789
SimCity 2016 is worth about 5-10 bucks because you'll blow through all the content in about 10-20 hours max. Regardless the sound design of the game makes plopping shit down real satisfying and as always the music is great. Also the small sizes are a nice change after playing nothing but huge maps on Cities Skylines and SC4 for years, but that doesn't excuse not having larger maps.

Post comfy old Sim City maps, I don't have any saved.

>> No.5617016 [View]
File: 243 KB, 2016x4485, hHRqT[1].png [View same] [iqdb] [saucenao] [google]
5617016

>>5615494
My first Rare game.
Based soundtrack:
https://youtu.be/ttDkVqjE4hQ

>> No.3616365 [View]
File: 243 KB, 2016x4485, snake_rattle_and_roll_map.png [View same] [iqdb] [saucenao] [google]
3616365

>> No.3231989 [View]
File: 243 KB, 2016x4485, snakemap.png [View same] [iqdb] [saucenao] [google]
3231989

>>3223223
>It seems to me that creating such a picture frame by frame would be extremely slow and tedious.
Heh, read once that the guys from Club Nintendo (Mex) did maps for a gameboy game by laying the thing in a copier then cut/stitching them together, then tracing the outlines on an overlay for one of the early issues. Or taking photographs from the TV on console games; saw a few maps on spanish mags made up of photographs stitched together (minor glare and screen curvature included).

>>3228574
Aside from disabling layers in emulators and screencapping, I guessed some people would figure the format the tiles/maps/palletes are stored and parse/render them.

>> No.3146315 [View]
File: 243 KB, 2016x4485, hHRqT.png [View same] [iqdb] [saucenao] [google]
3146315

Snake Rattle n Roll

>> No.2787515 [View]
File: 243 KB, 2016x4485, SRRMap.png [View same] [iqdb] [saucenao] [google]
2787515

Snakes In Space!

>> No.2331040 [View]
File: 243 KB, 2016x4485, not_really_a_map.png [View same] [iqdb] [saucenao] [google]
2331040

>> No.2135357 [View]
File: 243 KB, 2016x4485, SnakeRattleNRoll-Map.png [View same] [iqdb] [saucenao] [google]
2135357

>>2135352
No I know. But I have a huge hardon for maps that connect up. Like the one you just posted.

Or this one.

>> No.1968675 [View]
File: 243 KB, 2016x4485, SnakeRattleNRoll-Map.png [View same] [iqdb] [saucenao] [google]
1968675

>> No.1871527 [View]
File: 243 KB, 2016x4485, SnakeRattleNRoll-Map.png [View same] [iqdb] [saucenao] [google]
1871527

>> No.1755854 [View]
File: 243 KB, 2016x4485, SnakeRattleNRoll-Map.png [View same] [iqdb] [saucenao] [google]
1755854

Snake Rattle 'n' Roll.

>> No.1623290 [View]
File: 243 KB, 2016x4485, snake-map.png [View same] [iqdb] [saucenao] [google]
1623290

>>1611630
Climb mountain, become obese from nibbly pibblys then lick a foot to death.

>> No.1465986 [View]
File: 243 KB, 2016x4485, 1391617206114.png [View same] [iqdb] [saucenao] [google]
1465986

>That moment when you realized all the levels in snake rattle and roll all fit together perfectly
>That other moment when you realized they spelled "nintendo gameboy" on the map
details man, shits nuts

>> No.1386826 [View]
File: 243 KB, 2016x4485, SnakeRattleNRoll-Map.png [View same] [iqdb] [saucenao] [google]
1386826

>>1386814
Yeah I know but still

>> No.1146000 [View]
File: 243 KB, 2016x4485, SnakeRattleNRoll-Map.png [View same] [iqdb] [saucenao] [google]
1146000

Oh man I love that game.
I'm thinking about get this printed out on a 2m tall canvas, and putting on my wall.

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