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>> No.6804849 [View]
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6804849

>>6804735

>> No.1841358 [View]
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1841358

There is no such thing as artificial difficulty.
If we take it to the literal sense,any kind of difficulty in a game is artificial.If we take the usual terms they all fall in the game's actual difficulty,yes even invisible blocks and what not,unless it's a bug of some kind.
The former exist and has existed way before these faggots spewing this no sense,it's called bad level design for gameplay elements like enemies and stage layout or badly optimized like a shitty camera.
But of course,why bother actually discussing these kinds of things individually for each game when you can just make a thread accusing the game in a term that varies from people to people and the only common factor in these meanings is to just call a game shit.

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