[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4675119 [View]
File: 145 KB, 640x400, savescumming.png [View same] [iqdb] [saucenao] [google]
4675119

>>4675090
started a couple years late on that, I wish I was around to have seen it... but back then I didnt know 4chan had anything else other than hentai and it looked hard to navigate, so I didnt come around
> showed up in pol back in '16 because FBI anon posted serious incriminating stuff about hillary that I already knew for a fact from other circles that I used to swim in - someone posted the screencap on another site that I was on
> then when the erdogan turkey coup happened I was cemented here because I heard about it here from people on the ground who were actually watching the tanks out in the streets before the sun came up
> oh cool look they also have a retro games board, I play retro games on my toaster and ive played retro since it was retro... so ive got alot to share here
> I also frequent cooking, weapons, and a couple porn boards too
> used to also frequent /x/ except I knew way too damn much for those people and there are alot of asses there who just go there to shit or larp about paranormal when I experience it firsthand

>>4675110
exactly... its just uncanny... and very damn beautiful and polished from the looks of it

>> No.4398559 [View]
File: 145 KB, 640x400, savescumming.png [View same] [iqdb] [saucenao] [google]
4398559

>>4398536
> make it one of the starting levels
You literally have to cheat code warp into the next map to even reach it. After you die the Game Is Over.

It might as well be in a separate wad that you load specifically, which has that next map as map01.

TBQ honestly I had absolutely no respect for the scrubdown that happens between episodes in vanilla Doom 1 either. And this is back in the 90s when I played them as a kid too. I absolutely hated reaching the end of the episode, and I lose all my stuff.

E2M1 should be a continuation of E1M8... E3M1 should continue directly after E2M8... you should keep everything you've got as a bonus for having beaten a whole episode. They could have made it more theatric by altering the trigger at the end of the episode so that when you start the next one via map progression you're reduced to 1 Health and 0 Armor (which would have made sense for the plotline too).

Those starting maps of E2 and E3 shouldn't have been "easy"... just like Nightmare and Hell difficulty in Diablo2 arent "simply" restarts of normal difficulty. And in Doom 1 it would have made perfect sense to punish the player for choosing to start a game fresh on E2 or E3 and penalize them with a pistol start just like if they had died in E3M7.
> Vanilla Doom had pistol starts after you die for a reason... source port engines should have the option to ask the player if they want to autoload the map from a save or not.
> Since Graf is forcing everyone to abide hardcoded menu options maybe he should put one in the Gameplay section right at the top, independent of starting a new game, which causes a pistol start upon death by warping to the map you're currently in.

>>4398541
>iKnowRight.gif
thats poor, poor fucking design right there when the progression through the level itself has become a secret, but doesnt reward you as such.
> and one of the secrets in this map will actually allow you to reach the next map, how groovy is that?

>> No.4374624 [View]
File: 145 KB, 640x400, savescumming.png [View same] [iqdb] [saucenao] [google]
4374624

Navigation
View posts[+24][+48][+96]