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/vr/ - Retro Games

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>> No.5125535 [View]
File: 949 KB, 245x130, robo.gif [View same] [iqdb] [saucenao] [google]
5125535

>>5125113
Demo: https://drive.google.com/file/d/1ElUc-ls8V3Y3ZnOoUn6TJyzyXmwQQOAV/view?usp=sharing

As always, it has a voice recording inside of it that could be listened to with this fork of PRBoom (though the demo works without it): https://www.doomworld.com/forum/topic/96894-my-prboom-build-with-in-demo-voice-recording-support-and-something-extra/

Post-map thoughts:
This was great. The architecture was interesting and had some really funny traps, the visual storytelling gimmicks were inventive, the fights were exciting, and you didn't give me a super shotgun. The closest thing to complaints I have is that the switch placement to get out the final door is a bit awkward to find (though I assume it's to make people more likely to get in the crusher trap), and the plasma gun shows up a little too late, though I guess I was so low on normal ammo by the time I finished the lost soul trap that the plasma was the only way I could have dealt with the last revenant. Otherwise, real, real good.

Thanks for the map.

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