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/vr/ - Retro Games

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>> No.7363204 [View]
File: 1.78 MB, 1680x978, blender.png [View same] [iqdb] [saucenao] [google]
7363204

>>7363081
It's been a while since I've used any form of DB (it's a pain to get running on linux), but I remember that you can import OBJ files as linedefs/sectors etc.... Blender (or any other 3D software) is really much better at making these highly complex shapes with precision than Doom Builder is. I'd make it Blender and import it into DB. pic related.

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