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>> No.3705264 [View]
File: 85 KB, 1280x720, true_evil.jpg [View same] [iqdb] [saucenao] [google] [report]
3705264

>>3705238
When Id released their games on Steam initially, their response to issues like this was basically "let's be honest, you're gonna be using a source port anyway."

More recently, a year or so back one of the Quake Live devs started doing some work to improve the Steam releases (there's a password-protected beta for Doom 2 that basically packs in Chocolate Doom) but there's a good few issues to deal with in that regard, both in the "convincing his corporate masters that this is a thing that needs doing instead of his actual job" sense and in the "complicated legal issues" sense (this is why the music in GOG Quake is packed into an ISO file instead of being useful OGGs)



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