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/vr/ - Retro Games

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>> No.8460340 [View]
File: 13 KB, 568x379, Mariokart 64 kart balance.png [View same] [iqdb] [saucenao] [google]
8460340

>>8460284
It's also this that holds it back. Even I can't defend this.

>> No.8246240 [View]
File: 13 KB, 568x379, Mariokart 64.png [View same] [iqdb] [saucenao] [google]
8246240

>>8245998
Unfortunately MK64 is by far the most unbalanced in the whole series. It's a severe flaw in the game that the "accel fastest" racers have the same max speed and no downside to it, and there are fewer classes of racers than any other MK game.

>> No.8016629 [View]
File: 13 KB, 568x379, super mario 64.png [View same] [iqdb] [saucenao] [google]
[ERROR]

This game's roster was broken as fuck, what were they THINKING going to this after SMK? At least that game's racer stats actually achieved what they were going for on a basic ass level.

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