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/vr/ - Retro Games

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>> No.4493143 [View]
File: 3.84 MB, 5060x2752, doom 4.jpg [View same] [iqdb] [saucenao] [google]
4493143

>>4493053
I think it's pretty good. It does something that's distinct and different from the other games in the series, but still has a style that fits it, which is just about the best I could have asked for the game.
I had really extremely low expectations and was pleasantly surprised, I kind of just expected it at best do be like Doom 3, either comparable, or better, but sets itself apart. The gameplay isn't 100% perfect, but it is fun, I enjoyed it a lot.
It's not much like the classic games, but I also think that's good, we already have the classic games, and their mods.

The setting and story is kind of vaguely set up to make it cannon with the classic games, but honestly I just prefer to look at it separately, the style and tone of classic Doom is really just way too different from the modern game to mesh seamlessly. Mostly it kind of uses Doom 64 as a jumping off point, which is cool, but I also never looked at Doom 64 as, uh, "canon" to the original games, further, if you look at a lot of the detail and aesthetic of the new game, it cribs a lot (but not all) from Doom 3.
Classic Doom, to me, feels really way too retrofuturistic to really fit Doom 64, Doom 3 or Doom 4, I'm a minority in this opinion though.

>> No.3130514 [View]
File: 3.84 MB, 5060x2752, doom 4.jpg [View same] [iqdb] [saucenao] [google]
3130514

>>3130508
Welp, since we've already posted the original and the edit, might as well.
(the Doom 3 styled logo actually fits the aesthetics of 4 fairly good)

>> No.3049034 [View]
File: 3.81 MB, 5060x2752, bfglogo.jpg [View same] [iqdb] [saucenao] [google]
3049034

>>3048915
>>3048918
>>3048935

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