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/vr/ - Retro Games

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>> No.9671548 [View]
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9671548

>>9671452
IT ISN'T ENOUGH, WE NEED TO GO WIDER

>> No.7394617 [View]
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7394617

>>7380125
Did you even read the fucking post, shit for brains?

>> No.7376656 [View]
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7376656

>>7376650
>and I am a video game enthusiast.
No, you're a faggot.

>> No.7348631 [View]
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7348631

>>7348620
>Your initial weapon is what appears to be thrown hunks of meat
Do you actually throw fucking meat in Ken's Labyrinth?

>> No.7334616 [DELETED]  [View]
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7334616

>>7334596
>I'm trying to start a Half-Life dedicated server
Here's your problem, friend. Half-Life is fucking dogshit.

>> No.6245753 [View]
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6245753

>>6242932
>capicator

>> No.5547067 [View]
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5547067

>>5545434
>>5545452
this pasta would've been good if it failed to turn on while Brian shagged his wife

>> No.4438283 [View]
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4438283

>>4437252
>>4437201
>>4437159
>>4437408
they should have implemented targeting code for the monsters... yeah it was the 90s with limited overhead on cpus but the fact is its pretty much a simple trigonometry equation, and buddy boy its running a bunch of those all at the same time just to show you the angles on your walls.

I think some monsters should have fired smart shots like the Barons, Cyber starting on HMP. On UV all the monsters that lob fireballs.

On Nightmare they could have done it intermittent, sometimes they dont and most of the time they do, so it really fucks with you and you can dodge into shots. And to top it off make half of the leading shots be slightly inaccurate too, so that even if you vary your speed you might still get hit (and for the Cyber this would mean some of its shots would be a little off as well).

This could have been achieved in the 90s but since they would have thought it was a patent worthy feature its unlikely they would have introduced Variation on it, which would have made it really golden.

Besides, Nightmare should have did other things with patching the frames on monsters so that they conducted other behaviors. Like the Devil imp from strange aeons that fires a set of 2 fireballs instead of one. Or turning Troopers into Rapid Fire troopers (which is what I think they should be normally anyway just to put them on the same level as sergeants).

Cybers could have launched themselves occasionally like the fiend in quake does. Lost Souls could have called A_Explode when they died (they sure look like a rocket explosion to me, complete with shrapnel too).

Cacos could have done Lost Soul rushes (ahem langoliers anyone?), even if they only maintained the speed for like 10 tics or such. Thats 6 dice of melee damage.

Then of course is the Beta Feature for the Spider Mastermind where it would just use telekinesis to levitate you and chew you apart with the minigun.

Nightmare could have been creative AF...

>> No.2604138 [View]
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2604138

>>2604134
>Microsoft
>Taking up more space
>Without help from Sega

>> No.1781330 [View]
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1781330

>didn't have a pc or a psx at the time
>buy the DC version
>holy shit this is awesome!
>for some reason the game would max sometimes the stats of all characters when I did nothing
>dat spiderman

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